Machine Guns for MK II & MK III

Home Forums Rules Discussion Machine Guns for MK II & MK III

This topic contains 4 replies, has 2 voices, and was last updated by HellRaiser7 HellRaiser7 2 years, 7 months ago.

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #4169
    HellRaiser7
    HellRaiser7
    Participant

    The instructions for assembling the
    MK II and MK III models said you can add 2 machine guns and the shop web page shows them with machine guns mounted on them . But the unit list in the rule book only shows 4 inch guns on the tanks. Is it ok to play the tanks with the machine guns on them?

    #4170
    Gunny Highway
    Gunny Highway
    Participant

    Believe u gotta pay for ’em! (points)
    Respectfully,
    Gunny

    #4171
    HellRaiser7
    HellRaiser7
    Participant

    Totally agree with you Gunny , but I can’t find anywhere for costs of a machine gun. You can’t use the machine gun team points cause your also paying for troops. But that’s the easy fix like other war games , just add the point value of each gun.

    #4177
    Gunny Highway
    Gunny Highway
    Participant

    @ HellRaiser7:
    Page 85 of the Hardback Rules states under US Army Special Rules that u can modify or add additional MG’s ( Among others ) for 10 Pts each. Hope that helps.
    Respectfully,
    Gunny

    #4184
    HellRaiser7
    HellRaiser7
    Participant

    Yep saw the page Gunny thank you ,

    Ed

Viewing 5 posts - 1 through 5 (of 5 total)

You must be logged in to reply to this topic.

Comments are closed